This page holds a collection of articles and documentation which explain the programming of games using KDE and/or Qt. This includes documentation of libraries which is usually created using the documentation tool KDoc or Doxygen.
Follow the links below to read the articles. Any feedback please send to me.
- The Sprite library (deprecated):
This is a demonstration concept of a KDE sprite library.
This is a documentation of an experimental advanced sprite library. It is not yet used very much. Any comments are welcome. You can download an early version of the library as ksprite_v0_1.tar.gz. If you do any development on the library please let me know to keep the versions in sync. View the Sprite library (deprecated) documentation .
Source Game Development: Qt(R) Games for KDE, PDAs and Windows
This is a good book about OSS game development using Qt and KDE. It focuses on KDE 3.x but introduces Qt4 as well.
- C++ GUI
Programming with Qt 3 (Bruce Perens' Open Source Series)
The official Trolltech guide to Qt 3.x programming!