| activateCurrentPlayer() | KWin4Doc | [protected] |
| calculateHint() | KWin4Doc | |
| checkGameOver(KPlayer *player) | KWin4Doc | [protected] |
| checkGameOver(int x, COLOUR col) | KWin4Doc | [protected] |
| clientConnected(quint32 cid, KGame *me) | KWin4Doc | [protected, slot] |
| createIO(KPlayer *player, KGameIO::IOMode io) | KWin4Doc | [protected] |
| createPlayer(int rtti, int io, bool isvirtual) | KWin4Doc | [protected] |
| doMove(int x, int id) | KWin4Doc | [protected] |
| endGame(TABLE mode) | KWin4Doc | |
| findProcessName() | KWin4Doc | [protected] |
| gamePropertyChanged(KGamePropertyBase *prop, KGame *me) | KWin4Doc | [protected, slot] |
| getColour(int x, int y) | KWin4Doc | [protected] |
| getCurrentMove() | KWin4Doc | |
| getCurrentPlayer() | KWin4Doc | |
| getHistoryCnt() | KWin4Doc | |
| getMaxMove() | KWin4Doc | |
| getName(COLOUR col) | KWin4Doc | |
| getPlayer(COLOUR col) | KWin4Doc | |
| getPlayerColour(int player) | KWin4Doc | [protected] |
| getStatistic(COLOUR col, TABLE mode) | KWin4Doc | |
| initPlayers() | KWin4Doc | |
| KWin4Doc(QWidget *parent) | KWin4Doc | |
| loadgame(QDataStream &stream, bool network, bool reset) | KWin4Doc | |
| loadSettings() | KWin4Doc | [slot] |
| makeMove(int x, int mode) | KWin4Doc | [protected] |
| moveDone(int mode) | KWin4Doc | [slot] |
| networkMessageUpdate(int id, quint32 sender, quint32 receiver) | KWin4Doc | [protected, slot] |
| newPlayersJoin(KGamePlayerList *list, KGamePlayerList *newList, QList< int > &inactive) | KWin4Doc | [protected] |
| nextPlayer(KPlayer *last, bool exclusive=true) | KWin4Doc | [protected] |
| playedBy(int col) | KWin4Doc | |
| playerInput(QDataStream &msg, KPlayer *player) | KWin4Doc | [protected] |
| playerPropertyChanged(KGamePropertyBase *prop, KPlayer *player) | KWin4Doc | [protected, slot] |
| prepareAITurn(QDataStream &stream, bool b, KGameIO *input, bool *eatevent) | KWin4Doc | [protected, slot] |
| prepareGameMessage(QDataStream &stream, qint32 pl) | KWin4Doc | [protected] |
| processAICommand(QDataStream &in, KGameProcessIO *io) | KWin4Doc | [protected, slot] |
| processAIHintCommand(QDataStream &in, KGameProcessIO *io) | KWin4Doc | [protected, slot] |
| readConfig(KConfig *config) | KWin4Doc | |
| recalcIO() | KWin4Doc | [protected] |
| redoMove() | KWin4Doc | |
| repeatMove() | KWin4Doc | [protected, slot] |
| resetGame(bool initview) | KWin4Doc | [protected] |
| resetStatistic() | KWin4Doc | |
| setColour(int x, int y, COLOUR c) | KWin4Doc | [protected] |
| setCurrentPlayer(COLOUR no) | KWin4Doc | |
| setName(COLOUR col, const QString &n) | KWin4Doc | |
| setPlayedBy(int col, KGameIO::IOMode mode) | KWin4Doc | |
| setScore(long value) | KWin4Doc | [protected] |
| setView(KWin4View *view) | KWin4Doc | |
| signalChatChanged(KWin4Player *player) | KWin4Doc | [signal] |
| signalGameRun() | KWin4Doc | [signal] |
| signalNextPlayer(int playerNumber) | KWin4Doc | [signal] |
| switchStartPlayer() | KWin4Doc | |
| undoMove() | KWin4Doc | |
| writeConfig(KConfig *config) | KWin4Doc | |
| ~KWin4Doc() | KWin4Doc | |