KWin4Doc Member List

This is the complete list of members for KWin4Doc, including all inherited members.

activateCurrentPlayer()KWin4Doc [protected]
calculateHint()KWin4Doc
checkGameOver(KPlayer *player)KWin4Doc [protected]
checkGameOver(int x, COLOUR col)KWin4Doc [protected]
clientConnected(quint32 cid, KGame *me)KWin4Doc [protected, slot]
createIO(KPlayer *player, KGameIO::IOMode io)KWin4Doc [protected]
createPlayer(int rtti, int io, bool isvirtual)KWin4Doc [protected]
doMove(int x, int id)KWin4Doc [protected]
endGame(TABLE mode)KWin4Doc
findProcessName()KWin4Doc [protected]
gamePropertyChanged(KGamePropertyBase *prop, KGame *me)KWin4Doc [protected, slot]
getColour(int x, int y)KWin4Doc [protected]
getCurrentMove()KWin4Doc
getCurrentPlayer()KWin4Doc
getHistoryCnt()KWin4Doc
getMaxMove()KWin4Doc
getName(COLOUR col)KWin4Doc
getPlayer(COLOUR col)KWin4Doc
getPlayerColour(int player)KWin4Doc [protected]
getStatistic(COLOUR col, TABLE mode)KWin4Doc
initPlayers()KWin4Doc
KWin4Doc(QWidget *parent)KWin4Doc
loadgame(QDataStream &stream, bool network, bool reset)KWin4Doc
loadSettings()KWin4Doc [slot]
makeMove(int x, int mode)KWin4Doc [protected]
moveDone(int mode)KWin4Doc [slot]
networkMessageUpdate(int id, quint32 sender, quint32 receiver)KWin4Doc [protected, slot]
newPlayersJoin(KGamePlayerList *list, KGamePlayerList *newList, QList< int > &inactive)KWin4Doc [protected]
nextPlayer(KPlayer *last, bool exclusive=true)KWin4Doc [protected]
playedBy(int col)KWin4Doc
playerInput(QDataStream &msg, KPlayer *player)KWin4Doc [protected]
playerPropertyChanged(KGamePropertyBase *prop, KPlayer *player)KWin4Doc [protected, slot]
prepareAITurn(QDataStream &stream, bool b, KGameIO *input, bool *eatevent)KWin4Doc [protected, slot]
prepareGameMessage(QDataStream &stream, qint32 pl)KWin4Doc [protected]
processAICommand(QDataStream &in, KGameProcessIO *io)KWin4Doc [protected, slot]
processAIHintCommand(QDataStream &in, KGameProcessIO *io)KWin4Doc [protected, slot]
readConfig(KConfig *config)KWin4Doc
recalcIO()KWin4Doc [protected]
redoMove()KWin4Doc
repeatMove()KWin4Doc [protected, slot]
resetGame(bool initview)KWin4Doc [protected]
resetStatistic()KWin4Doc
setColour(int x, int y, COLOUR c)KWin4Doc [protected]
setCurrentPlayer(COLOUR no)KWin4Doc
setName(COLOUR col, const QString &n)KWin4Doc
setPlayedBy(int col, KGameIO::IOMode mode)KWin4Doc
setScore(long value)KWin4Doc [protected]
setView(KWin4View *view)KWin4Doc
signalChatChanged(KWin4Player *player)KWin4Doc [signal]
signalGameRun()KWin4Doc [signal]
signalNextPlayer(int playerNumber)KWin4Doc [signal]
switchStartPlayer()KWin4Doc
undoMove()KWin4Doc
writeConfig(KConfig *config)KWin4Doc
~KWin4Doc()KWin4Doc


Generated on Sun Mar 4 10:56:43 2007 for KWin4 by  doxygen 1.4.6