| brk() | KWin4Player | [inline] |
| incBrk() | KWin4Player | |
| incLost() | KWin4Player | |
| incRemis() | KWin4Player | |
| incWin() | KWin4Player | |
| KWin4Player() | KWin4Player | |
| lost() | KWin4Player | [inline] |
| readConfig(KConfigGroup &config) | KWin4Player | |
| remis() | KWin4Player | [inline] |
| resetStats(bool all=true) | KWin4Player | |
| rtti() const | KWin4Player | [inline] |
| setStatus(Score *s) | KWin4Player | [inline] |
| slotPlayerPropertyChanged(KGamePropertyBase *prop, KPlayer *player) | KWin4Player | [protected, slot] |
| status() | KWin4Player | [inline] |
| win() | KWin4Player | [inline] |
| writeConfig(KConfigGroup &config) | KWin4Player |
1.4.6