score.cpp

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00001 /*
00002    This file is part of the KDE games kwin4 program
00003    Copyright (c) 2006 Martin Heni <kde@heni-online.de>
00004 
00005    This library is free software; you can redistribute it and/or
00006    modify it under the terms of the GNU Library General Public
00007    License as published by the Free Software Foundation; either
00008    version 2 of the License, or (at your option) any later version.
00009 
00010    This library is distributed in the hope that it will be useful,
00011    but WITHOUT ANY WARRANTY; without even the implied warranty of
00012    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013    Library General Public License for more details.
00014 
00015    You should have received a copy of the GNU Library General Public License
00016    along with this library; see the file COPYING.LIB.  If not, write to
00017    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
00018    Boston, MA 02110-1301, USA.
00019 */
00020 
00021 // KDE includes
00022 #include <kdebug.h>
00023 
00024 // Local includes
00025 #include "score.h"
00026 #include "scoresprite.h"
00027 
00028 
00029 // Construct a score object
00030 Score::Score(QObject* parent)
00031      : QObject(parent)
00032 {
00033   mDisplay = 0;
00034 }
00035 
00036 
00037 // Activate the score display sprite
00038 void Score::setDisplay(ScoreSprite* s)
00039 {
00040   mDisplay = s;
00041   update();
00042 }
00043 
00044 
00045 // Update the values in the sprite
00046 void Score::update()
00047 {
00048   if (!mDisplay) return;
00049 
00050   mDisplay->setTurn(mTurn);
00051 
00052   for (int i=0; i<2; i++)
00053   {
00054     mDisplay->setPlayerName(mName[i], i);
00055     // Call this only after set name
00056     if (mInputDevice[i] == 2) mDisplay->setLevel(mLevel[i], i);
00057     else  mDisplay->setLevel(-1, i);
00058     mDisplay->setWon(QString("%1").arg(mWin[i]), i);
00059     mDisplay->setDraw(QString("%1").arg(mRemis[i]), i);
00060     mDisplay->setLoss(QString("%1").arg(mLoss[i]), i);
00061     mDisplay->setBreak(QString("%1").arg(mBrk[i]), i);
00062     mDisplay->setInput(mInputDevice[i], i);
00063   }
00064 }
00065 
00066 #include "score.moc"

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