#include <kmessageio.h>
Inheritance diagram for KMessageSocket:


Public Member Functions | |
| KMessageSocket (QString host, Q_UINT16 port, QObject *parent=0, const char *name=0) | |
| Connects to a server socket on /e host with /e port. | |
| KMessageSocket (QHostAddress host, Q_UINT16 port, QObject *parent=0, const char *name=0) | |
| Connects to a server socket on /e host with /e port. | |
| KMessageSocket (QSocket *socket, QObject *parent=0, const char *name=0) | |
| Uses /e socket to do the communication. | |
| KMessageSocket (int socketFD, QObject *parent=0, const char *name=0) | |
| Uses the socket specified by the socket descriptor socketFD to do the communication. | |
| ~KMessageSocket () | |
| Destructor, closes the socket. | |
| virtual int | rtti () const |
| The runtime idendifcation. | |
| virtual Q_UINT16 | peerPort () const |
| virtual QString | peerName () const |
| bool | isNetwork () const |
| bool | isConnected () const |
| Returns true if the socket is in state /e connected. | |
| void | send (const QByteArray &msg) |
| Overwritten slot method from KMessageIO. | |
Protected Slots | |
| virtual void | processNewData () |
Protected Member Functions | |
| void | initSocket () |
Protected Attributes | |
| QSocket * | mSocket |
| bool | mAwaitingHeader |
| Q_UINT32 | mNextBlockLength |
| bool | isRecursive |
The object can connect to a server socket, or can use an already connected socket.
Definition at line 169 of file kmessageio.h.
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Connects to a server socket on /e host with /e port. host can be an numerical (e.g. "192.168.0.212") or symbolic (e.g. "wave.peter.org") IP address. You can immediately use the /e sendSystem() and /e sendBroadcast() methods. The messages are stored and sent to the receiver after the connection is established. If the connection could not be established (e.g. unknown host or no server socket at this port), the signal /e connectionBroken is emitted. Definition at line 51 of file kmessageio.cpp. References initSocket(), and mSocket. Here is the call graph for this function: ![]() |
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Connects to a server socket on /e host with /e port. You can immediately use the /e sendSystem() and /e sendBroadcast() methods. The messages are stored and sent to the receiver after the connection is established. If the connection could not be established (e.g. unknown host or no server socket at this port), the signal /e connectionBroken is emitted. Definition at line 60 of file kmessageio.cpp. References initSocket(), and mSocket. Here is the call graph for this function: ![]() |
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Uses /e socket to do the communication. The socket should already be connected, or at least be in /e connecting state. Note: The /e socket object is then owned by the /e KMessageSocket object. So don't use it otherwise any more and don't delete it. It is deleted together with this KMessageSocket object. (Use 0 as parent for the QSocket object t ensure it is not deleted.) Definition at line 69 of file kmessageio.cpp. References initSocket(), and mSocket. Here is the call graph for this function: ![]() |
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Uses the socket specified by the socket descriptor socketFD to do the communication. The socket must already be connected. This constructor can be used with a QServerSocket within the (pure virtual) method /e newConnection. Note: The socket is then owned by the /e KMessageSocket object. So don't manipulate the socket afterwards, especially don't close it. The socket is automatically closed when KMessageSocket is deleted. Definition at line 77 of file kmessageio.cpp. References initSocket(), and mSocket. Here is the call graph for this function: ![]() |
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Destructor, closes the socket.
Definition at line 86 of file kmessageio.cpp. References mSocket. |
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Definition at line 158 of file kmessageio.cpp. References KMessageIO::connectionBroken(), isRecursive, mAwaitingHeader, mNextBlockLength, mSocket, and processNewData(). Referenced by KMessageSocket(). |
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Returns true if the socket is in state /e connected.
Reimplemented from KMessageIO. Definition at line 91 of file kmessageio.cpp. References mSocket. |
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Reimplemented from KMessageIO. Definition at line 249 of file kmessageio.h. |
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Reimplemented from KMessageIO. Definition at line 173 of file kmessageio.cpp. References mSocket. |
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Reimplemented from KMessageIO. Definition at line 168 of file kmessageio.cpp. References mSocket. |
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Definition at line 103 of file kmessageio.cpp. References isRecursive, mAwaitingHeader, mNextBlockLength, and mSocket. Referenced by initSocket(). |
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The runtime idendifcation.
Reimplemented from KMessageIO. Definition at line 232 of file kmessageio.h. |
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Overwritten slot method from KMessageIO. Note: It is not declared as a slot method, since the slot is already defined in KMessageIO as a virtual method. Implements KMessageIO. Definition at line 96 of file kmessageio.cpp. References mSocket. |
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Definition at line 273 of file kmessageio.h. Referenced by initSocket(), and processNewData(). |
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Definition at line 270 of file kmessageio.h. Referenced by initSocket(), and processNewData(). |
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Definition at line 271 of file kmessageio.h. Referenced by initSocket(), and processNewData(). |
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Definition at line 269 of file kmessageio.h. Referenced by initSocket(), isConnected(), KMessageSocket(), peerName(), peerPort(), processNewData(), send(), and ~KMessageSocket(). |
1.4.6