- Member KGame::checkGameOver (KPlayer *player)
- Use KGameSequence instead.
- Member KGame::nextPlayer (KPlayer *last, bool exclusive=true)
- Use KGameSequence::nextPlayer instead
- Member KGame::prepareNext ()
- Use KGameSequence::prepareNext() instead
- Member KGameDialog::slotDefault ()
- Member KStdGameAction::action (StdGameAction act_enum, const QObject *recvr=0, const char *slot=0, KActionCollection *parent=0, const char *name=0L)
- Member KStdGameAction::stdName (StdGameAction act_enum)
Generated on Wed Aug 23 18:06:08 2006 for libkdegames by
1.4.6