KGamePropertyBase::Flags Union Reference

#include <kgameproperty.h>

List of all members.

Public Attributes

char flag
struct {
   unsigned char   emitsignal: 1
   unsigned char   optimize: 1
   unsigned char   dirty: 1
   unsigned char   policy: 2
   unsigned char   locked: 1
bits


Detailed Description

Definition at line 357 of file kgameproperty.h.


Member Data Documentation

struct { ... } KGamePropertyBase::Flags::bits
 

Referenced by KGamePropertyBase::command().

unsigned char KGamePropertyBase::Flags::dirty
 

Definition at line 368 of file kgameproperty.h.

unsigned char KGamePropertyBase::Flags::emitsignal
 

Definition at line 365 of file kgameproperty.h.

char KGamePropertyBase::Flags::flag
 

Definition at line 358 of file kgameproperty.h.

unsigned char KGamePropertyBase::Flags::locked
 

Definition at line 370 of file kgameproperty.h.

Referenced by KGamePropertyBase::command().

unsigned char KGamePropertyBase::Flags::optimize
 

Definition at line 367 of file kgameproperty.h.

unsigned char KGamePropertyBase::Flags::policy
 

Definition at line 369 of file kgameproperty.h.


The documentation for this union was generated from the following file:
Generated on Wed Aug 23 18:05:48 2006 for libkdegames by  doxygen 1.4.6