| changeSelection(int newSelection) | KGameDifficultyPrivate | [slot] |
| customLevelChanged(int key) | KGameDifficultyPrivate | [signal] |
| init(KXmlGuiWindow *window, const QObject *recvr, const char *slotStandard, const char *slotCustom) | KGameDifficultyPrivate | |
| m_comboBox | KGameDifficultyPrivate | |
| m_customLevels | KGameDifficultyPrivate | |
| m_level | KGameDifficultyPrivate | |
| m_levelCustom | KGameDifficultyPrivate | |
| m_menu | KGameDifficultyPrivate | |
| m_oldSelection | KGameDifficultyPrivate | |
| m_restartOnChange | KGameDifficultyPrivate | |
| m_running | KGameDifficultyPrivate | |
| m_standardLevels | KGameDifficultyPrivate | |
| rebuildActions() | KGameDifficultyPrivate | |
| setLevel(KGameDifficulty::standardLevel level) | KGameDifficultyPrivate | |
| setLevelCustom(int key) | KGameDifficultyPrivate | |
| standardLevelChanged(KGameDifficulty::standardLevel level) | KGameDifficultyPrivate | [signal] |
| standardLevelString(KGameDifficulty::standardLevel level) | KGameDifficultyPrivate | |
| ~KGameDifficultyPrivate() | KGameDifficultyPrivate |
1.5.3