| displayInt(int value) | KGameLCD | [slot] |
| highlight() | KGameLCD | [slot] |
| KGameLCD(uint nbDigits, QWidget *parent=0) | KGameLCD | [explicit] |
| KGameLCDClock(QWidget *parent=0) | KGameLCDClock | |
| pretty() const | KGameLCDClock | |
| reset() | KGameLCDClock | [virtual, slot] |
| resetColor() | KGameLCD | |
| seconds() const | KGameLCDClock | |
| setColor(const QColor &color) | KGameLCD | |
| setDefaultBackgroundColor(const QColor &color) | KGameLCD | |
| setDefaultColor(const QColor &color) | KGameLCD | |
| setHighlightColor(const QColor &color) | KGameLCD | |
| setHighlightTime(uint time) | KGameLCD | |
| setLeadingString(const QString &s) | KGameLCD | |
| setTime(uint seconds) | KGameLCDClock | |
| setTime(const QString &s) | KGameLCDClock | |
| start() | KGameLCDClock | [virtual, slot] |
| stop() | KGameLCDClock | [virtual, slot] |
| timeoutClock() | KGameLCDClock | [protected, virtual, slot] |
| ~KGameLCD() | KGameLCD | |
| ~KGameLCDClock() | KGameLCDClock |
1.5.3