#include <kgamepopupitem.h>

Public Types | |
| enum | ReplaceMode { LeavePrevious, ReplacePrevious } |
| Possible values for message showing mode in respect to a previous message. More... | |
| enum | Sharpness { Square = 0, Sharp = 2, Soft = 5, Softest = 10 } |
| Possible values for the popup angles sharpness. More... | |
| enum | Position { TopLeft, TopRight, BottomLeft, BottomRight, Center } |
| The possible places in the scene where a message can be shown. More... | |
| enum | HideType { InstantHide, AnimatedHide } |
| Used to specify how to hide in forceHide() - instantly or animatedly. More... | |
Signals | |
| void | linkActivated (const QString &link) |
| Emitted when user clicks on a link in item. | |
| void | linkHovered (const QString &link) |
| Emitted when user hovers a link in item. | |
| void | hidden () |
| Emitted when the popup finishes hiding. | |
Public Member Functions | |
| KGamePopupItem (QGraphicsItem *parent=0) | |
| Constructs a message item. | |
| ~KGamePopupItem () | |
| Destructs a message item. | |
| void | showMessage (const QString &text, Position pos, ReplaceMode mode=LeavePrevious) |
| Shows the message: item will appear at specified place of the scene using simple animation Item will be automatically hidden after timeout set in setMessageTimeOut() passes If item is hovered with mouse it won't hide until user moves the mouse away. | |
| void | setMessageTimeout (int msec) |
| Sets the amount of time the item will stay visible on screen before it goes away. | |
| int | messageTimeout () const |
| |
| void | setMessageOpacity (qreal opacity) |
| Sets the message opacity from 0 (fully transparent) to 1 (fully opaque) For example 0.5 is half transparent It defaults to 1.0. | |
| qreal | messageOpacity () const |
| |
| void | setMessageIcon (const QPixmap &pix) |
| Sets custom pixmap to show instead of default icon on the left. | |
| void | forceHide (HideType type=AnimatedHide) |
| Requests the item to be hidden immediately. | |
| void | setBackgroundBrush (const QBrush &brush) |
| Sets brush used to paint item backgound By default system-default brush is used. | |
| void | setTextColor (const QColor &color) |
| Sets default color for unformatted text By default system-default color is used. | |
| virtual QRectF | boundingRect () const |
| |
| virtual void | paint (QPainter *p, const QStyleOptionGraphicsItem *option, QWidget *widget) |
| Paints item. | |
| void | setSharpness (Sharpness sharpness) |
| Sets the popup angles sharpness. | |
| Sharpness | sharpness () const |
| |
Message can stay on screen for specified amount of time and automatically hide after (unless user hovers it with mouse).
Example of use:
KGamePopupItem *messageItem = new KGamePopupItem(); myGraphicsScene->addItem(messageItem); ... messageItem->setMessageTimeout( 3000 ); // 3 sec messageItem->showMessage("Hello, I'm a game message! How do you do?", BottomLeft);
Definition at line 43 of file kgamepopupitem.h.
Possible values for message showing mode in respect to a previous message.
Definition at line 51 of file kgamepopupitem.h.
The possible places in the scene where a message can be shown.
Definition at line 59 of file kgamepopupitem.h.
Used to specify how to hide in forceHide() - instantly or animatedly.
Definition at line 118 of file kgamepopupitem.h.
| KGamePopupItem::KGamePopupItem | ( | QGraphicsItem * | parent = 0 |
) |
Constructs a message item.
It is hidden by default.
Definition at line 132 of file kgamepopupitem.cpp.
References linkActivated(), linkHovered(), KGamePopupItemPrivate::m_brush, KGamePopupItemPrivate::m_textChildItem, KGamePopupItemPrivate::m_timeLine, KGamePopupItemPrivate::m_timer, setMessageIcon(), and TextItemWithOpacity::setTextColor().

| KGamePopupItem::~KGamePopupItem | ( | ) |
| void KGamePopupItem::showMessage | ( | const QString & | text, | |
| Position | pos, | |||
| ReplaceMode | mode = LeavePrevious | |||
| ) |
Shows the message: item will appear at specified place of the scene using simple animation Item will be automatically hidden after timeout set in setMessageTimeOut() passes If item is hovered with mouse it won't hide until user moves the mouse away.
Note that if pos == Center, message animation will be of fade in/out type, rather than slide in/out
| text | holds the message to show | |
| pos | position on the scene where the message will appear | |
| mode | how to handle an already shown message by this item: either leave it and ignore the new one or replace it |
Definition at line 189 of file kgamepopupitem.cpp.
References forceHide(), InstantHide, KGamePopupItemPrivate::m_boundRect, KGamePopupItemPrivate::m_iconPix, KGamePopupItemPrivate::m_path, KGamePopupItemPrivate::m_position, KGamePopupItemPrivate::m_sharpness, KGamePopupItemPrivate::m_textChildItem, KGamePopupItemPrivate::m_timeLine, KGamePopupItemPrivate::m_timeout, KGamePopupItemPrivate::m_timer, KGamePopupItemPrivate::m_visibleSceneRect, and ReplacePrevious.

| void KGamePopupItem::setMessageTimeout | ( | int | msec | ) |
Sets the amount of time the item will stay visible on screen before it goes away.
By default item is shown for 2000 msec If item is hovered with mouse it will hide only after user moves the mouse away
| msec | amount of time in milliseconds. if msec is 0, then message will stay visible until it gets explicitly hidden by forceHide() |
Definition at line 310 of file kgamepopupitem.cpp.
References KGamePopupItemPrivate::m_timeout.
| int KGamePopupItem::messageTimeout | ( | ) | const |
Definition at line 365 of file kgamepopupitem.cpp.
References KGamePopupItemPrivate::m_timeout.
| void KGamePopupItem::setMessageOpacity | ( | qreal | opacity | ) |
Sets the message opacity from 0 (fully transparent) to 1 (fully opaque) For example 0.5 is half transparent It defaults to 1.0.
Definition at line 315 of file kgamepopupitem.cpp.
References KGamePopupItemPrivate::m_opacity, KGamePopupItemPrivate::m_textChildItem, and TextItemWithOpacity::setOpacity().

| qreal KGamePopupItem::messageOpacity | ( | ) | const |
Definition at line 392 of file kgamepopupitem.cpp.
References KGamePopupItemPrivate::m_opacity.
| void KGamePopupItem::setMessageIcon | ( | const QPixmap & | pix | ) |
Sets custom pixmap to show instead of default icon on the left.
Definition at line 358 of file kgamepopupitem.cpp.
References KGamePopupItemPrivate::m_iconPix, and KGamePopupItemPrivate::m_textChildItem.
Referenced by KGamePopupItem().
| void KGamePopupItem::forceHide | ( | HideType | type = AnimatedHide |
) |
Requests the item to be hidden immediately.
Definition at line 370 of file kgamepopupitem.cpp.
References AnimatedHide, hidden(), InstantHide, KGamePopupItemPrivate::m_hoveredByMouse, KGamePopupItemPrivate::m_timeLine, and KGamePopupItemPrivate::m_timer.
Referenced by showMessage().
| void KGamePopupItem::setBackgroundBrush | ( | const QBrush & | brush | ) |
Sets brush used to paint item backgound By default system-default brush is used.
Definition at line 397 of file kgamepopupitem.cpp.
References KGamePopupItemPrivate::m_brush.
| void KGamePopupItem::setTextColor | ( | const QColor & | color | ) |
Sets default color for unformatted text By default system-default color is used.
Definition at line 402 of file kgamepopupitem.cpp.
References KGamePopupItemPrivate::m_brush, KGamePopupItemPrivate::m_textChildItem, and TextItemWithOpacity::setTextColor().

| QRectF KGamePopupItem::boundingRect | ( | ) | const [virtual] |
Reimplemented from QGraphicsItem
Definition at line 321 of file kgamepopupitem.cpp.
References KGamePopupItemPrivate::m_boundRect.
| void KGamePopupItem::paint | ( | QPainter * | p, | |
| const QStyleOptionGraphicsItem * | option, | |||
| QWidget * | widget | |||
| ) | [virtual] |
Paints item.
Reimplemented from QGraphicsItem
Definition at line 167 of file kgamepopupitem.cpp.
References KGamePopupItemPrivate::m_animOpacity, KGamePopupItemPrivate::m_boundRect, KGamePopupItemPrivate::m_brush, KGamePopupItemPrivate::m_iconPix, KGamePopupItemPrivate::m_opacity, and KGamePopupItemPrivate::m_path.
| void KGamePopupItem::setSharpness | ( | Sharpness | sharpness | ) |
Sets the popup angles sharpness.
Definition at line 417 of file kgamepopupitem.cpp.
References KGamePopupItemPrivate::m_sharpness.
| KGamePopupItem::Sharpness KGamePopupItem::sharpness | ( | ) | const |
Definition at line 422 of file kgamepopupitem.cpp.
References KGamePopupItemPrivate::m_sharpness.
| void KGamePopupItem::linkActivated | ( | const QString & | link | ) | [signal] |
| void KGamePopupItem::linkHovered | ( | const QString & | link | ) | [signal] |
| void KGamePopupItem::hidden | ( | ) | [signal] |
Emitted when the popup finishes hiding.
This includes hiding caused by both timeouts and mouse clicks.
Referenced by forceHide().
1.5.3