#include <QObject>#include <kdebug.h>Include dependency graph for abstractinput.h:

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Namespaces | |
| namespace | InputDevice |
Classes | |
| class | AbstractInput |
| Abstract input device for the game. More... | |
Enumerations | |
| enum | InputDevice::InputDeviceType { InputDevice::TypeMouseInput = 0, InputDevice::TypeAiInput = 1 } |
| Determine the type of input to use for the player. More... | |
1.4.6