| AbstractEngine(QWidget *parent) | AbstractEngine | |
| addPlayer(int no, Player *player) | AbstractEngine | [virtual] |
| currentPlayer() | AbstractEngine | [inline, virtual] |
| GameStatus enum name | AbstractEngine | |
| isGameRunning() | AbstractEngine | [inline, virtual] |
| mCurrentPlayer | AbstractEngine | [protected] |
| mGameStatus | AbstractEngine | [protected] |
| mPlayers | AbstractEngine | [protected] |
| player(int no) | AbstractEngine | [virtual] |
| playerInput(int inputId, int playerNumber, int cardNumber)=0 | AbstractEngine | [pure virtual, slot] |
| Running enum value | AbstractEngine | |
| signalGameOver(int winner) | AbstractEngine | [signal] |
| signalNextPlayer(Player *player) | AbstractEngine | [signal] |
| startGame(Suite trump, int startPlayer)=0 | AbstractEngine | [pure virtual] |
| stopGame()=0 | AbstractEngine | [pure virtual] |
| Stopped enum value | AbstractEngine |
1.4.6