| GameView(QSize size, int advancePeriod, QGraphicsScene *scene, ThemeManager *theme, QWidget *parent=0) | GameView | |
| mousePressEvent(QMouseEvent *event) | GameView | [protected] |
| paintEvent(QPaintEvent *event) | GameView | [protected] |
| resizeEvent(QResizeEvent *e) | GameView | [protected] |
| signalLeftMousePress(QPoint point) | GameView | [signal] |
| updateAndAdvance() | GameView | [slot] |
1.4.6