| addCard(int cardPosition, int card) | Player | |
| addGame(int amount) | Player | |
| addScore(int amount) | Player | |
| addWonCard(int card) | Player | |
| addWonGame(int amount) | Player | |
| clear() | Player | |
| deal(int amount) | Player | |
| deleteCard(int cardPosition) | Player | |
| games() | Player | |
| getCard(int playerNumber) | Player | |
| getWonCard(int no) | Player | |
| id() | Player | [inline] |
| increaseMovesWon(int amount=1) | Player | |
| input() | Player | |
| load(KConfigGroup &config) | Player | |
| name() | Player | |
| noOfMovesWon() | Player | |
| Player(int id, QObject *parent=0) | Player | |
| points() | Player | |
| refresh() | Player | |
| save(KConfigGroup &config) | Player | |
| score() | Player | |
| setDeck(Deck *deck) | Player | |
| setInput(AbstractInput *input) | Player | |
| setName(QString name) | Player | |
| setPoints(int points) | Player | |
| setTrump(Suite trump) | Player | |
| signalUpdate(Player *p) | Player | [signal] |
| startTurn() | Player | |
| stopTurn() | Player | |
| trump() | Player | |
| wonGames() | Player | |
| ~Player() | Player | [virtual] |
1.4.6