00001 #ifndef DISPLAY_INTRO_H 00002 #define DISPLAY_INTRO_H 00003 /* 00004 This file is part of the KDE games lskat program 00005 Copyright (c) 2006 Martin Heni <kde@heni-online.de> 00006 00007 This library is free software; you can redistribute it and/or 00008 modify it under the terms of the GNU Library General Public 00009 License as published by the Free Software Foundation; either 00010 version 2 of the License, or (at your option) any later version. 00011 00012 This library is distributed in the hope that it will be useful, 00013 but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00015 Library General Public License for more details. 00016 00017 You should have received a copy of the GNU Library General Public License 00018 along with this library; see the file COPYING.LIB. If not, write to 00019 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 00020 Boston, MA 02110-1301, USA. 00021 */ 00022 00023 // Qt includes 00024 #include <QGraphicsScene> 00025 #include <QTimer> 00026 00027 00028 // KDE includes 00029 #include <kdebug.h> 00030 00031 // local includes 00032 #include "abstractdisplay.h" 00033 #include "thememanager.h" 00034 #include "deck.h" 00035 00036 // Forward declaration 00037 00038 00041 class DisplayIntro : public AbstractDisplay, public virtual Themable 00042 { 00043 Q_OBJECT 00044 00045 public: 00047 enum AnimState {Idle, Putting, Turning, Waiting, Clearing, Waiting2}; 00048 00049 00057 DisplayIntro(Deck* deck, QGraphicsScene* scene, ThemeManager* theme, int advancePeriod, QGraphicsView* parent); 00058 00062 virtual void changeTheme(); 00063 00066 void start(); 00067 00068 00069 /* Deal cards - unused. 00070 * @param player The player object 00071 * @param position The position to place the player (0,1) 00072 */ 00073 void deal(Player* /*player*/, int /*position*/) {} 00074 00077 void play(int /*cardNumber*/, int /*playerNumber*/, int /*phase*/) {} 00078 00081 void turn(int /*cardNumber*/) {} 00082 00085 void remove(int /*winnerPosition*/, int /*cardNumber*/, int /*delta*/) {} 00086 00087 public slots: 00091 void convertMousePress(QPoint /*mouse*/, int& /*playerNumber*/, int& /*cardNumber*/) {} 00092 00095 void loop(); 00096 00097 private: 00098 // Timer for animation loop 00099 QTimer* mTimer; 00100 // Animation counter 00101 int mAnimCnt; 00102 // Animation state 00103 AnimState mState; 00104 }; 00105 00106 #endif
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