#include <QTimer>#include <kdebug.h>#include <klocalizedstring.h>#include "engine_two.h"#include "lskatglobal.h"#include "display_two.h"#include "engine_two.moc"Include dependency graph for engine_two.cpp:

Go to the source code of this file.
Defines | |
| #define | TIME_END_MOVE 1000 |
|
|
Definition at line 33 of file engine_two.cpp. Referenced by EngineTwo::playerInput(). |
1.4.6